dimanche 15 mai 2016

Deck review : Grind Wizard

     First of, I want to shoutout to Charles and Alban who  really helped me in the construction of the wizard build.

TL;DR : Wizard

Buddy : Magic Artist, Andy

Cards playtest : Wizard DBt01

Note : if before the analyses of the card, it is written "Relexion", that means that the analyses is only the result on my reflection/theory on the card. The card has not been playtested.

lundi 2 mai 2016

The good old games Part 1 : Duel master

    The first old game I want to talk about is Duel master.
Duel master is still running in Japan, but it has been stopped in the west unfortunatly.

    To sum up, Duel master, is a quick pace game, light version of Magic.

dimanche 24 avril 2016

The good all games : new article serie

     There are a lot of games I played or at least I tried. Unfortunatly, they ended, or I stopped playing that game.

      I want to give them an article to recall those good old games. How they work, and which
good design ideas they had.

    Hopefully, starting next week, you follow me on that journey to remember the good time on those games or to discover those old games.

dimanche 10 avril 2016

Battle booster : why, how to play and counters

     Out of all the clone cards, the battle booster (+3/+3 counterattack) is by far the one that is cloned the most. It is also the trickiest one : it has a lot of potential, but also counterplays.

jeudi 31 mars 2016

mercredi 23 mars 2016

Wydar Sarkal update

    One of my friends recently asked to playtest Wydar sarkal with him. Here are my results out of it.
Before I get into it, you should read my last article on Wydar sarkal. Duchess Elizabeth and Great Wind Fairy, Sylph are not in the article, but most of what is said still apply.

    Right now, Wydar sarkal are in a very tricky spot. They are basically the embodiement of why ressource advantage is meaningless if you end up dying. They ressource control are incredible, they dethroned the Wizards in this domain.
    If your opponent tries to go after your monsters and win with ressource control, he is in big trouble. But if he goes directly for your life and sets good defenses, all the ressource in the world won't help you if your life reaches zero.

    But I definitly feel Wydar sarkal can do more than that.

samedi 19 mars 2016

Duel Dragons Godol Ark

    Duel dragon (Godol Ark variant) is a deck that needs it's set up  to compete. Godol + Dangerous RAIZI and/or Item. You usually won't recover if you don't get a major advantage on the game with your first Demongodol.
    You cannot play late game cards or cards that require to already have a setting. Because they will be overkill if activated or dead.

vendredi 4 mars 2016

Conclusion of the journey with the omni lords, Part 2 : Cards review

In the previous article, I looked for the strengh and  weaknesses of the keyword 'Omni lord'. You can find the article with this link. I will now review each Omni lords individually.

    I classed the Omni lords in three classes : -the must have who are very powerful and that you need in your collection because you will need them in your build one day or another
-the others, which are the decents cards with potential, and the very bad one (Venom nova)
-deck specific who are only used in strategies based around them.

mardi 1 mars 2016

Conclusion of the journey with the omni lords, Part 1 : Omni what ?

     The H seasons is coming to an end. With it, the Omni lord mechanic is leaving us. Overall it is near thirty new cards that hold this Keyword (or the inverse one).
     Some of them are very good, some are less good.
    Let's take a general look at those cards, when they are strong, if they have to be in your collection..
                                                                   Part 2

mardi 2 février 2016

The basics 4 : Rule time part 2 : Skill resolution

     In the previous article I explain how activating a spell and a skill worked and what was their differences. If you haven't read it yet, you can find it here.
    To recap :
-Spell : Declare the spell, pay the cost, target. Counter timing for the opponent. Resolve.
-Skill (from a monster/item/set spells...) : Declare the skill, target and select the ressources for the condition. Counter timing for the  opponent. Pay the condition and resolve the skill.

    Now let's see how it works when you pay the condition of the skill. This rule is very important in the game because it creates a lot of very interesting situations that don't happen in other card games.

jeudi 28 janvier 2016

Omnirion : The return of the terror

    Kaizerion dictates it, Omnirion is an aggro deck . You equip Kaizerion and you hit with it's high crit penetrate. The only changes are Schwarz sd and the omni lords which gives you a very safe edge in term of offensive power.

lundi 25 janvier 2016

Why star is now a lock deck

     At the creation, Stars was designed to be a lock deck : Astraeus + Frozen stars = obvious lock combo. But it turned out that the community didn't use they that way : Damian topped with a grind/flood Star decklist. Me, and every other Stars players followed this way. The lock concept just wasnt competitif.

With the recent support, it is now the lock variant under the spotlights.
Explanation of the evolution of the lock.

jeudi 21 janvier 2016

HD Beatdown : Join the Hundred demons

    Coming from every worlds, the Hundred demons seek to dominates Buddyfight.
Rallied by the great fiend, Yamigedo, and gathered with the sneaky ability 'Thunder Mine'; they now unleashed, and nothing will stop them.
    Don't try to ignore it. You too are called by Yamigedo to rally the army of evil. Come join me to The Parade of the Hundred Demons.

mercredi 20 janvier 2016

The basics 4 : Rule time part 1 : Effet and spell activation rule

     Buddyfight has a very unique use of the payment/resolution of the effects. This unique gestion of the skill truly makes Buddyfight a deeper game.
     Unfortunatly, it also causes a lot of chaos because this is something that too much players ignore. A lot of those players use the assumption that Buddyfight works the same way that X other card game work.
      This is why I want to explain how the most important rule in buddyfight works : Skill activations.

TL;DR Purgatory Knights

The latest version of Purgatory knights can be found in Justin Gee's video.
You can find his channel here.

Archives of TL;DR Purgatory Knights.

Playtest notes : Hero (Legend world)

    Hero  is an aggresive deck from Legend world which turns about Items and the ability to change the item depending on the situation.

      Something that you must keep in mind during the building is that the two power cards of hero (Caliburn grief and Oberon) require a drop investment. Caliburn needs 4 DIFFERENTS hero, Oberon needs 7 heros.

Latest update : HBT02

Playtest note : Wydar sarkal

     Wydar sarkal is a grind deck that plays around multiple unique interaction. Most of them revolving around Wolman Gutz and Nightwitch Clear, two cards that protect your center from attacks as long as your right is not empty.

Latest update : 2015 December's Buddy All Stars spoilers
The article that updates for HPP01 can be found here.

Deck review : Wydar sarkal

Credits to Shawn Ho
All images from the official Bushiroad website are solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. Large images belong to the Buddyfight! Wikia.